Tuesday, November 13, 2018

Walt Disney's office in VR

For D23 2017 Anaheim + 2018 Tokyo, I photo-scanned Walt's office and belongings using a custom cross-polarized lighting rig.  Because the data is built from photography, as rendering technology improves, so will the quality of the imagery in virtual reality.

The scene features interactive props, books, and even a pop-up museum that tells the story of the objects Walt owned and their connections.

In progress: a "working" virtual Kem Weber animation desk

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